A desi night of deduction โ find the Chor before the village falls.
Chor Police is a multiplayer party game of social deduction โ the desi cousin of Mafia / Werewolf. Everyone joins one shared room from their own phone, gets a secret role, and plays through night-and-day cycles. The villagers try to catch the hidden Chor (thief); the Chor tries to survive and outlast them.
When the game starts, everyone secretly receives one role. There is always exactly one Chor and one Police; everyone else is a Villager.
The hidden villain. Each night, you secretly pick one player to eliminate. Blend in by day, deflect suspicion, and survive.
The protector. You are fully protected โ you can never be eliminated (not at night, not by vote). You may reveal yourself to gain trust, and you break the final tie.
The many. You have no special power โ just your voice and your vote. Watch, discuss, and help the village vote out the Chor.
The game repeats a cycle. The Admin moves everyone forward through each step.
| Step | What happens |
|---|---|
| ๐ Reveal | Everyone scratches their card to see their own secret role. |
| ๐ฎ Police reveal | The Police may choose to reveal their identity to everyone (optional, but it builds trust). |
| ๐ Night | Everyone "sleeps." The Chor secretly picks one player to eliminate. (The Police can't be picked.) |
| โ๏ธ Morning | The village wakes and learns who is out of the game. |
| ๐ณ๏ธ Voting | Everyone still in the game discusses, then votes for who they think is the Chor. You can change your vote until the Admin reveals. |
| โก Result | Votes are revealed; the most-voted player is eliminated. Then a new night begins โ unless someone has won. |
The village votes out the Chor, or the Police correctly picks the Chor in a tiebreak. The moment the Chor is gone, the village is saved.
The Chor survives until they equal or outnumber the remaining villagers โ at that point they can't be out-voted, and the village falls.
If a vote ends in a tie when only two villagers remain and the Police is still in the game, the Police makes the final call โ picking one of the tied players. Pick the Chor and the villagers win; pick wrong and the Chor wins. For other ties, the Admin can call a re-vote.
Playing remotely instead of in the same room? The Admin can turn on Remote Play in the lobby to add a WhatsApp-style chat for the discussion.
@ to mention a player, or @all for everyone โ handy when
you want to put someone on the spot ("@Priya why so quiet?").Want a shared "game board" everyone can glance at? Open the TV view on a laptop or smart-TV browser. The Admin can copy the TV link from the lobby. It shows:
The room creator is the Admin and drives the game with a control bar at the bottom of their screen:
| Phase | Admin button |
|---|---|
| Lobby | Toggle ๐ฌ Remote Play ยท Copy TV link ยท Start Game (needs 5+ players) |
| Reveal | Proceed once everyone has scratched |
| Police reveal | Start the first night |
| Morning | Start discussion & voting |
| Voting | Reveal votes (enabled once at least one vote is cast) |
| Result | Next cycle / handle a tie |
| Game over | Play Again (back to the lobby) |
No. Your spot is saved on your device, so reopening reconnects you to the same game and role.
Use a separate tab per player (each tab is its own player). For the cleanest test, use different browser profiles or real phones.
The free hosting "sleeps" when idle and takes ~30โ60 seconds to wake on the first request. You'll briefly see "Reconnectingโฆ", then it's fine.
Correct โ the Police is fully protected: the Chor can't target them at night, and they can't be voted out. They only leave the game by losing their own tiebreaker pick.
No. Chat is optional and off by default. In-person groups usually just talk out loud; Remote Play chat is for groups spread across different places.
Villagers: watch who deflects, who's too quiet, and who pushes votes oddly. Chor: blend in, sometimes vote against fellow suspects, and never look too eager. Police: reveal early to anchor the village โ but you become the loudest voice, so be sure.